This is a great way of ensuring that parts that need to fit together always fit together, without any help required from you.
#Autodesk inventor 2010 tutorial series
This creates an Assembly model that is controlled by a ‘Master’ part (or a series of Master parts). This technique makes it easy to use Inventors ‘Adaptive’ sketches and features to link parts together in the Assembly. In this technique you start with an Assembly file and build all your parts within the context of the Assembly. Modelling a Bench hook, using the ‘Bottom up’ technique. This technique can be used effectively on large assemblies which are built from many ‘Stock’ components that aren’t subject to change. However, on large assemblies one change to a key part can lead to a ‘House of cards’ effect which can leave to you spending all afternoon straightening out a mess of cross part fits and constraints. This technique works well for small assemblies with only a few parts and, of course, if you want to show mechanical motion – you will have to use constraints. If you change one part, you’d better know which other parts will be affected by the change and make sure that they are updated accordingly! There is no link created between the parts, the parts fit together because you designed them to fit together. The essence of the ‘Bottom Up’ Technique is that each part is created individually, and then all the parts are inserted into an Assembly and constrained to each other. The help documentation is written assuming that you will be using this technique. This is the traditional Inventor Assembly modelling technique that you will have learned in your basic training.
#Autodesk inventor 2010 tutorial pdf
Each PDF tutorial is complete with Inventor 2010 part and assembly files. I have written a tutorial for each technique – based on items every Joiner, machinist, or woodworker will have made when they were starting out. As you become more experienced you will find that different Assemblies require different techniques, and that you may even combine different techniques within one model.
Once you have picked up the bug for Inventor, I am sure that you will soon find that you will want to model Everything! and modelling Everything soon leads to massive assemblies with a huge number of cross part relationships that fall apart around your ears every time you try and change something.īut it doesn’t have to be this way! There are a number of different Assembly modelling techniques that you can use to help you build robust and easy to manage assemblies.Įach of these techniques is a description of a way of working with Inventor Assemblies – not a format that you must follow. The trouble is, no one ever seems to point out to you that this is the easy bit! If you’ve had any training with Inventor at all, then you should be able to model a simple part, ready to be included into your Assembly.